How do GPS receivers actually work
I had to give this some thought because my pothole finder tool that I wrote during the summer of 2023 isn't providing very accurate pothole locations it turns out. :(
Ok, so I'm driving down the street, right? When I'm watching my phone and I have the map app running, I see my car dot following my actual location, which I expect. I know when I drive through an intersection and a few seconds or a few updates later, I see the dot on the map drive through the intersection. Ok, I get it, it takes a second or two to get the location from the GPSs. It takes the app a second to update, etc. No big deal.
However, using my app, I have a button that I press when I pass over a pot hole. I want to "drop a pin" on the map when I press my button, so the road repair guys can look on a map, zoom in and find exactly where my pot hole is located and start the work of filling it in.
Well, it turns out mixing real-world location and time with a GPS signal isn't as simple as it turns out.
As I'm driving down the road, the GPS is providing my app with lat/long pairs and other assorted information, however it's not as easy as just using the last GPS location that the app was given.
As I'm driving, let's say I get a GPS location at location "A". The actual location of tick "A" is a mish-mosh of average locations based on the different times that were received from the different GPS satellites that my receiver is listening to. If I have enough satellites overhead, I can get a lat/long, if I have more, I can get elevation and even more accuracy. This is all well-known however if I'm a fast-moving object, which locations between tick "A" and tick "B" am I getting? I don't really know how it happens, but I can either assume that it's one of two things. It's either an average of all of the locations that were calculated between point A and point B or it's the last location between point A and point B. Either way, when I press my "found a pothole" button, the location that is available to the app is much further behind where my car is actually located.
My initial simple fix was to set a flag that the button had been pressed and the time that the button had been pressed. When point "B" is given to the app, I calculate the percentage between point A and point B that the button had been pressed (based on the times that the GPS had given me point A and point B) and figure out an average percentage of distance between point A and B the button was pressed. I then calculate the lat/long of that location based on the locations A and B and the percentage of distance between them.
Still, locations weren't showing up correctly on the map. :( Grrr!
I can only assume that the GPS location that I get from the receiver is > one tick "old" as far as location goes. I don't know how the GPS works internally and there isn't any real information about the internal workings of a GPS receiver. Anything I found about the resolution of GPS mainly references the legal stuff and the "within 30 meters" accuracy that the original GPS spec included after the government removed the on-purpose jitter from the non-military time signals.
So the solution?
So, I'm adding a fudge factor into the code and tweaking it enough until I can drop a pin and the pin will actually show up at the correct location. It's a long and drawn-out process. I modify the code, re-install my raspberry pi into my car, drive around the neighborhood dropping pins as close to the corners of the turns and as close to the middle of the intersection as I can when I drive around. After 10 minutes, I go back home, load the dropped pins into Google maps and check how close I am to the actual locations that I think that I dropped them. I'm getting close to being accurate, but at the time of this writing, I'm at 1.5 "fudge-factor" ticks extra when I drop the pin from the GPS location, meaning that the pin isn't dropped at point A, point B or even point C, but somewhere between point C and point D which haven't even happened yet. If I'm accelerating or decelerating at the time I drop a pin, this "fudge factor" calculation would be way off, but it turns out driving around, I tend to keep a pretty constant speed, so the "fudge factor" amount actually works out pretty well.